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Sony’s Ridiculously Woke ‘Concord’ Took Years and $150 Million, Now It’s DOA and the Left Is Screaming – RedState

This might be one of the wildest entries in the “Get Woke, Go Broke” chronicles, and naturally it came from the realm of video games, the most contentious battlefield in the culture war. 

Let me set the stage for you, because the background only makes this funnier. 

Sony spent six to eight years developing a game called “Concord,” spending a whopping $150 million to make the game. The game was a first-person shooter (FPS) designed to be played live with other players. It was released on PC and PlayStation 5, and was marketed as the latest and greatest game of its kind in the market. 

It was also overbearingly and unapologetically woke, which means that more focus went into messaging than actual gameplay. As such, the game didn’t even reach a middling amount of fun. 

Here’s where it gets good. 

The game was released on July…

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